Preview #4: Prowl (and Soldiers)

First, let me apologize for the lack of updates for a while. Without getting too deep, I’ve struggled a bit with devoting time and energy to this project while there are people in my country fearing for their lives or putting themselves in danger to protect their neighbors and their community. Make no mistake, I’m […]

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Preview #1: Dice Mechanics and Weapons

Here’s another little sneak peek into what’s coming. Typically, in the game, when making a roll, the default is rolling d6’s for your dice. Certain situations can cause dice to get added (shooting from an elevated position) or removed (shooting at a target that gets cover from terrain) from your dice pool. Typically, adding or removing dice is due […]

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Introduction – Heavy Metal War

What is Transformers: Heavy Metal War? It’s an unofficial Transformers tabletop miniatures game that is designed to be played solo or cooperatively against an AI enemy that is activated by a deck of behavior cards.  It is inspired by “boss battler” games, where a team of characters will have to work together to defeat a […]

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The Case for Star Wars Unlimited

So. FFG has announced a new competitive Star Wars card game. Allow me a brief tangent. The Seamus Heaney translation of Beowulf was one of my favorite readings during my English literature undergraduate courses. Heaney begins his translation: So. The Spear-Danes in days gone by / and the kings who ruled them had courage and […]

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